
Technical Details
Features:- Facial Rigged.
- Blend Colors, Textures and Dirt for all SK_mesh parts.
- Assign and Retarget with Mannequin Skeleton
- Mix with all my modular male packages
Rigged: Yes
Rigged to Epic Skeleton: No
- (Skeleton has the same structure and bones name as Mannequin but additional facial bones and weapon bones, you still can use assign skeleton or retarget animations the normal way. You should watch this video to clearly see how it works)
Number of Characters: 1 with some clothing style
Vertex counts of characters: 15.000 - 50.000
Texture Resolutions: 2048 - 4096
Number of Animations: ~30
Animation Types (Root Motion/In-place): Root Motion