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V.I.P 5.0 BP Anamorphic Depth of Field for Cinematics update 11/2024

Anamorphic Depth of Field for Cinematics
Версия Unreal Engine
5.0

Anamorphic Depth of Field for Cinematics is an Anamorphic Cine Camera Blueprint emulating the Depth of Field of an Anamorphic Lens.



With Bokeh customisation options, you can choose between a few different combinations of attributes.

The Depth of Field component is a custom DOF blur written in HLSL, and is physically based, meaning focus values are equivalent to standard Unreal Cine Camera Depth of Field settings.

While this is intended for use in Cinematics, there is no real reason why you couldn't use it in real-time uses.

Technical Details​

Features: (Please include a full, comprehensive list of the features of the product)
  • Anamorphic Cine Camera Blueprint Actor
  • HLSL based Anamorphic Depth of Field
  • Physically Based Focus Calculation
Number of Blueprints:
Input: (If any, please include which methods of input are preconfigured (Gamepad, Keyboard, Mouse... etc.))
Автор
Lucifer
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Последние обновления

  1. update 11/2024

    update 11/2024
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