V.I.P 4.25 Materials Alien Biomass Materials 4.25

Alien Biomass Materials
Версия Unreal Engine

This set of Materials and textures is built with a wide variety of platforms in mind. They can be used with or without tessellation, the height map, AO, etc. The Master Materials and instances are all made so you can easily adjust them, as needed.

All Materials have a color, roughness, height, ambient occlusion and normal maps and most have an emissive texture.

The textures can be adjusted between 32 and 4096 max resolutions (currently set to 2048 for ease of use and mobile requirements), and the material instances have parameters for all textures, color hue, roughness, normal strength, emissive strength, height distance and tessellation amount.
Technical Details
Texture Resolutions: All are 4k (4096x4096)
Number of Materials: 22 (2 masters, 20 instances)
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 120