- Версия Unreal Engine
- 4.26
This pack includes modular air ducts ( round and square ) and also tile set with separate tiles, which allows you to create custom duct segments. Duct tile set can be snapped by 50cm grid, other meshes by 10cm. This pack also includes customizable layered materials and example map with assets assembled together for reference.
You can find full list of meshes in the screenshot gallery.
To change layered material parameters and layers you need to activate experimental option in Project Settings/Rendering ( under Engine group )/Support Material Layers ( under Materials group) and restart your project.
Scaled to Epic skeleton: Yes
Collision: Yes, Custom
LODs: Yes, Custom
Number of Meshes: 139
Number of Materials and Material Instances: 31
Number of Textures: 61 ( including normal maps and packed occlusion+roughness+metallic )
You can find full list of meshes in the screenshot gallery.
To change layered material parameters and layers you need to activate experimental option in Project Settings/Rendering ( under Engine group )/Support Material Layers ( under Materials group) and restart your project.
Technical Details
Features:- Custom collision primitives
- Secondary UVs for lightmaps
- Multiple custom LODs (up to 4) for each mesh
- Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
- Example map with assembled props
- Customizable layered materials for each set
Scaled to Epic skeleton: Yes
Collision: Yes, Custom
LODs: Yes, Custom
Number of Meshes: 139
Number of Materials and Material Instances: 31
Number of Textures: 61 ( including normal maps and packed occlusion+roughness+metallic )