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Coin 5.3 AI ‌‌‍‍‎ Update AI Enemies - Drone v10

(May 18 - 2023 Updated - Engine version 5.2
• Improved Physics movements. (If you are using custom character from previous version , you may need
to modify some physics settings in BaseAISpawner/BaseAIPhysics)
(November 14 - 2023 Updated - Engine version 5.3.1
• New feature added – Landing system (Beta)
• Improved navigation system
(December 5 - 2023 Updated - Engine version 5.3.1
• Feature fixed – Landing system
• Improved navigation system
(Nov 31 - 2022) Update 7 released for Engine version 5.1
• This version of engine changed some physics features. If you are using custom drone model from 5.0
some changes to your physics parameters could be done in BaseAiSpawner/BaseAiPhysics
configuration. See 5.1 defaults models configuration for details.
• Changes : when destroyDelay(BaseAiSpawner/BaseAiSettings) < 1 then execute SpawnEmitterAt
Location instead of Spawn Emitter Attached when is destroyed.
(May 23 - 2022) Update 5 released for Engine version 5.0
• Improved movements
• Fixed drone orientation when replicate.
(April 12 - 2022) Update 4 released for Engine version 5.0
• Unreal Engine 5 changed many features so consistent modification of the code Blueprint was needed.
For anyone customized their Blueprint code in previous version I suggest to reuse that customized
features copying its in 5.0 version.
Alternatively you can try to update only some Blueprints parts after migration of your project from 4.27
to 5.0:
• 1) Replace Blueprints/System/BaseAICharacter_D/stabilize (function).
• 2) Replace script Blueprints/System/BaseAIDrone/EventGraph/BeginPlay
• 3) Replace script Blueprints/System/BaseAIDrone/EventGraph/DistanceToGround
• 4) Replace script Blueprints/System/BaseAIDrone/EventGraph/Stabilizer
• 5) Make shure you character skeletal mesh is oriented in correct way with X axes when imported.(see
paragrahp (2.2) of the documentation for more details)
• 6) Reset the physics parameters in BaseAISpawner/BaseAIPhysics (see the demo levels in the 5.0 pack
for configuration details)
Added Feature "Max Distance To Ground"
Added Feature "DetectionDistance"
See BaseAISpawner for details
Сверху