Coin 4.27 5.0 AI ‌‌‍‍‎ Update AI Enemies - Assault Soldier (May 31 - 2022) Update 1

AI Enemies - Assault Soldier
Версия Unreal Engine
5.0
1607668035083

This pack contains some Blueprint Classes and assets able to reproduce the behaviours of a generic Assault Soldier . Ideal for player's enemies or allies in the First Person and Third Person Project . It's also possible to create different teams of enemies. Behaviour is configurable to reproduce different scenarios. All the animations are replaceable. A Spawn System will help you to manage resources to spawn. Assault Soldier can interact with all other Blueprints in the scene.
Very easy to setup and to migrate on another project.

Try the playable demo (for Windows x64)
Youtube video .Customer review video1 - video2 - video3 - video4
Download documentation (December 08 - 2020)
See the Changelog (December 08 - 2020)
Discord support
Technical Details
Features:
  • Configurable AI Behavior
  • Configurable Sounds
  • Configurable Physics
  • Configurable Particles
  • Configurable Firing
  • Projectile Tracer System
  • Damage System
  • Objectives System
  • Spawn system Blueprint
  • Configurable animations
  • Managed animations:
  • IDLE , WALK , WALK_LEFT , WALK_RIGHT , WALK_BACK , WALK_BACK_RIGHT , WALK_BACK_LEFT , WALK_FWD_LEFT , WALK_FWD_RIGHT , RUN , RUN_LEFT , RUN_RIGHT , RUN_BACK , RUN_FWD_LEFT , RUN_FWD_RIGHT , RUN_BACK_LEFT , RUN_BACK_RIGHT , DIE_FRONT , DIE_BACK , DIE_FROM_FALLING , HIT , FALLING_DOWN , STANDING_UP , RELOAD
  • Extra animations included(Animation Sequence assets):
- Death_From_Falling
- Falling
- Standing(x2)
- Jog_BwdLeft_Rifle
- Jog_BwdRight_Rifle
- Jog_FwdLeft_Rifle
- Jog_FwdRight_Rifle
- Walk_BwdLeft_Rifle_Ironsights
- Walk_BwdRight_Rifle_Ironsights
- Walk_FwdLeft_Rifle_Ironsights
- Walk_FwdRight_Rifle_Ironsights

Demo project included.
Number of Blueprints: 8
Number of Animations: 12
Network Replicated: (Yes)
  • 1607668035083.png
    1607668035083.png
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Author
Lucifer
Downloads
6
Views
224
First release
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