
- Версия Unreal Engine
- 4.26
Your NPCs will sleep, work or relax depending the time of day, add life to your worlds and save houndreds of hours with this easy to implement pack.
Perfect for RPGs or just anything that needs a lot of background characters living their life
Videos:
Implementation Example (By JmannDX)
Tutorials:
Add your own animated interactions
UPDATE 1
Extra features:
Number of Blueprints: 20
Input: (Keyboard, Mouse)
Documentation: In-editor map
Important/Additional Notes:
Perfect for RPGs or just anything that needs a lot of background characters living their life
Videos:
Tutorials:
Add your own animated interactions
UPDATE 1
- Added a simple hunger system
- Fixed showcase map nav mesh
Technical Details
Main features:- A day/night cycle that affects the behavior of the NPCs
- Relax - an NPC with nothing else to do will sit on chairs, lean against walls or just hang around with other NPCs.
- Work - the NPC will go to work in the hours of the day you set
- Sleep - when you assign a bed to an NPC it will sleep there the hours you choose
- (NEW) Eat - The NPCs will get hungry and search for food.
- Drag & Drop so no knowledge is required to use this pack!
- Easy to add animations and your own behaviors.
- Simple behavior tree for expanding this pack.
Extra features:
- 7 actors that the NPCs can interact with (You can create your own!)
- Supports any kind of character/animations
- 6 custom animations for easy prototyping
Number of Blueprints: 20
Input: (Keyboard, Mouse)
Documentation: In-editor map
Important/Additional Notes:
- Does not include combat, if you want to have it you will have to add your own / get one from the marketplace.
- The price of this pack will increase for each content update
- It is recommended that you have basic knowledge of AI if you plan to extend this pack