![Advanced Vehicle System - [Replicated Modular Vehicle Physics]](/data/resource_icons/1/1442.jpg?1643895785)
- Версия Unreal Engine
- 5.6
Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the WheeledVehicle system provided in the Unreal Engine that creates awesome, realistic vehicle movements.
Features
- Physics based arcade vehicle
- Fully Network Replicated, client authority (Server authority planned)
- Arcade style engine model (Torque Curve based on air/wheel speed)
- Simple 'Sliding Pillar' suspension model (Advanced suspension models planned)
- Automatic/Manual transmission (no clutch input)
- Wheel locking based on brake pressure and handbrake
- Supports both static and skeletal mesh vehicles
- Built in functionality for detaching and reattaching wheels at runtime
Code Modules:
- VehicleSystemPlugin(Runtime)
Number of Blueprints: 11
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Only tested on Windows 10 x64
Supported Target Build Platforms: All
Documentation: Website