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Coin 5.6 Plugins ‌‌‍‍‎ Advanced Fly Insects System v1.7.7

Advanced Fly Insects System
Версия Unreal Engine
5.6

Update 1.5
1. New behavior of flying insects when attacking. (Now, by changing the settings, you can achieve different behavior when attacking.)
2. Small fix.

Update 1.4:
1. A little optimization.
2. Slightly improved movement.
3. The ability to pause and clean up instances, which will greatly increase performance if the insects are not needed at the moment.
4. Returns the size of the mesh when applying damage to insects. (Now we know exactly what size the fly died.)



Hive and Glowworm are included in the plugin.

Update 1.3
- Video. Added sound system. New optimization +40% performance. Added Glowworm. For UE 4.24 - UE 4.26



Update 1.1

  • Now you can shoot at insects.
  • Insects can attack the player.
5000 fly insects instances 120+ FPS on AMD Ryzen 5 2700x.
You can select the desired number of threads and the number of insect instances!
Insects can fly in Box or a free-range.
Insects can find idle point on all objects, foliage.
This system uses threads to calculate the movement of all insects for more FPS, as well as their collision with primitive objects with a Coliseum of any complexity, avoiding Pawn or Character, follow pawn, and find the idle point. The main thread only move instances.

Technical Details​

Features:
  • Easy use!
  • One C++ class
  • One actor blueprint
  • 2 Insect static mesh
  • 1 Hive static mesh
  • 4 Materials for insects
  • Texture Resolutions 1024x1024
  • The core code is realized by C++.
  • Doesn't require knowledge of C ++
Code Modules:
  • FlyInsectsSystem (Type: Runtime)
Number of Blueprints: 1
Number of C++ Classes: 1
Network Replicated: No
Автор
Lucifer
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Последние обновления

  1. 5.6 v1.7.7

    5.6 v1.7.7
  2. Update to 5.3

    Update to 5.3
  3. Update to 5.2

    Update to 5.2
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