
- Версия Unreal Engine
- 5.1
Technical Details
Features:- System for playing Sea Sound at calculated location along the spline
- System for Seagull Calls around the player in 3D space
- System for playing Sand and Water sounds depending on Character location
- “Plug and Play” Setup
- Every System has a few versions of Sounds and is highly customizable
Number of Audio Cues: 3
Number of Sound Attenuation Settings: 2
Sample rate / bit rate: 44,100 Hz/16 bits
Do Sound FX loop: Sea sound YES, Seagulls and Footsteps NO
Minutes of audio provided: 6 minutes
Supported Development Platforms:
Windows: Yes
Mac: Not Tested
Number of Blueprints: 3
- Actor Blueprint
- Actor Component
- Animation Notify